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Re: [Enigma-devel] one more bug


From: Andrzej Szombierski
Subject: Re: [Enigma-devel] one more bug
Date: Wed, 4 Sep 2002 21:06:48 +0200 (CEST)

On Wed, 21 Aug 2002, Andrzej Szombierski wrote:

> On Sat, 17 Aug 2002, Petr Machata wrote:
> 
> > Have this lua level:
[...] 
> > If the marble steps on the trigger, the bridge appears. So the it 
> > continues right ahead to the bridge, thus leaving trigger. But the 
> > marble doesn't fall at this moment, it holds on top of abyss...
> > 
> > ant
> 
> The attached patch fixes this problem, however I'm not sure if keeping a
> list of actors in a floor object doesn't conflict with the design of
> enigma.
> 

There is one more problem that happens in one of my levels. The trigger 
floor gets pressed and depressed when a pipe is moved over it (so it 
should never get depressed). Such trigger sends two events to a bridge, 
which kills the actor without any visible cause.

-- 
Andrzej Szombierski
address@hidden / address@hidden / address@hidden





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