[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Fenfire-dev] Security with libvob
From: |
Matti Katila |
Subject: |
[Fenfire-dev] Security with libvob |
Date: |
Tue, 19 Oct 2004 08:01:13 +0300 (EEST) |
Hi,
How libvob should work with malicious coordinates or renders? If third
party creates a layout object, or any object that has to do with scene,
it's too easy to put in some render calls that creates coordinate systems
that a) may crash libvob b) are recursive, and crashes because of that c)
render on all others vobs. I'm writing this because of we need to
think these security questions before we make a release.
-Matti
- [Fenfire-dev] Security with libvob,
Matti Katila <=