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Re: [Fenfire-dev] libvob: Fix OpenGL interpolation bug found in fentwine
From: |
Matti Katila |
Subject: |
Re: [Fenfire-dev] libvob: Fix OpenGL interpolation bug found in fentwine (was loom) |
Date: |
Sat, 5 Feb 2005 21:12:57 +0200 (EET) |
On Sat, 5 Feb 2005, Benja Fallenstein wrote:
> On Sat, 5 Feb 2005 19:16:23 +0200, Matti J. Katila <address@hidden> wrote:
> > - if(didGetMat) return;
> > + if(didGetMat) {
> > + DBG(dbg_coorder2) << "did get mat";
> > +
> > + /* After 4 hours of debugging mudyc found that
> > + * this was the one and only thing that just
> > + * weirdly broke interpolation.
> > + */
> > + //return;
> > + }
>
> Whoo, don't we all love that? *sigh* ;-)
Tuomas has made some sort of caching (boolean didGetMat) but for some
reason it doesn't work correctly in cases where interpolating is done
between two different coordinate types.
I did not use more time to figure out the caching mechanism but in some
day someone may want to do it and fix this in the right way.
-Matti