On Wed, 2003-06-25 at 05:15, Joe Corneli wrote:
Hi from San Fransisco...
I had no trouble compiling on OS X version 10.3 (prerelease)
but running the app I get the following result and no sound:
Thanks for trying it out, I was just thinking today about how I'd like
to hear more reports of how FluidSynth is working on OS X. I've
experienced some problems myself, so I want to see if others have the
same experience.
[sf2]%clavier -o - | fluidsynth --audio-driver=coreaudio
VintageDreamsWaves-v2.sf2 -g 8.0
fluidsynth: warning: Ignoring sample SineWave: can't use ROM samples
fluidsynth: warning: Ignoring sample SINEHI: too few sample data points
fluidsynth: error: Couldn't find the requested midi driver
Failed to create the MIDI thread; no MIDI input
will be available. You can access the synthesizer
through the console.
fluidsynth version 1.0.2
Copyright (C) 2000-2002 Peter Hanappe and others.
FLUID Synth comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
under certain conditions; see the COPYING file for details.
SoundFont(R) is a registered trademark of E-mu Systems, Inc.
Type 'help' to get information on the shell commands.
* Is the same result seen by Jaguar users?
* Should I be specifying a midi driver on the command line? If so,
which one?
I think you will probably need to get MidiShare
(http://www.frame.fr/MidiShare/). Its the only MIDI driver I think that
will run on OS X that FluidSynth supports (Markus, Peter, or anyone else
please correct me if I'm wrong). I'm not really familiar with the OS X
platform, so I don't know what its native MIDI interface is. As things
are you can probably test the synth with a command like
"noteon 0 60 127" which will play note 60 on channel 0 at 127 velocity
(highest). For the Vintage SoundFont the note will stop itself (first
preset is not continuous), for continuous sounds you'll need to do a
"noteoff 0 60 127". You can perform this test without having a MIDI
driver.
Now to the problem that I have had. I've experienced rather noisy output
from FluidSynth, like a lot of static. I've tried increasing buffer
sizes and counts (-z and -c, do "fluidsynth -h" for command line help),
but this didn't seem to help. Let me know if you think the output is
noisy as well. I want to try and track down whats causing that.
Joe Corneli
I'd like to have Mac OS X binaries available, but I need to research how
this is done on OS X. I also need to sort out what MIDI driver gets
compiled, which you are helping with :) Cheers.
Josh Green