fluid-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [fluid-dev] Converting .raw files using sox


From: Josh Green
Subject: Re: [fluid-dev] Converting .raw files using sox
Date: Sun, 04 Apr 2004 14:29:00 -0700

On Sun, 2004-04-04 at 01:03, Ebrahim Mayat wrote:
> Hi
> 
> I recently tried the audio file driver and I was able to produce a file 
> "fluidsynth.raw". In order to convert it to a readable sound file 
> format, one needs to enter the sampling rate, data size and encoding 
> used for the raw file. The sampling rate I would presume is 44100 so I 
> could enter the option "-r 44100". I would like to know if the data 
> size is 8- or 16-bit and what form of encoding is used to create these 
> raw files: u-law, ADPCM or signed linear?
> 
> Thanks in advance.
> Ebrahim
> 

I would imagine it would be 16 bit stereo signed linear audio. You could
always test it with the sox "play" command:

play -c 2 -f s -r 44100 -s w -t raw fluid_output.raw

Regards,
        Josh Green





reply via email to

[Prev in Thread] Current Thread [Next in Thread]