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[fluid-dev] Audio effects


From: cryptoguru
Subject: [fluid-dev] Audio effects
Date: Thu, 6 Jul 2006 17:04:00 +0100

I just noticed something called dssi,
there are wrappers for fluidsynth and vst .. (fluidsynth-dssi & dssi-vst)
so could use fluidsynth with vst effects presumably by patching them in jack.
Don't understand why fluidsynth needs to be wrapped, I would've thought you could just
take the output from fluidsynth into the input of dssi-vst, then into the audio outputs.

Has anyone got any experience with dssi?




On 7/6/06, John Anderson <address@hidden> wrote:
On Thu, 2006-07-06 at 15:30 +0100, cryptoguru wrote:
> I'm building a Hardware sound-module that runs the DeMuDi version of
> debian and fluidsynth.
> I'm using a mini-itx board in a tiny case 1.5GHz Epia C7 CPU with
> 400MHz FSB and 1GB DDR2 RAM. Also running out through an Audiophile
> 2496 card.
> I got it working last night and the results are fantastic ... I've got
> the latency right down so it's unnoticeable with my test file (a 200MB
> piano sound).
>
> I'm new here so sorry if this question has been answered before,
> wanting to get effects working with fluidsynth i.e. a rotary speaker
> simulator or wurlitzer etc.
> I noticed it has LADSPA support ... how does this work?
> Can I load effects from the shell?

try "help ladspa". Seems very cryptic though, and it looks to be tied up
with the -G command-line switch.

bye
John




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