Gents,
as a matter of coincidence, the jOrgan community just has also experienced
the issue of FluidSynth to fail loading soundfonts bigger than a certain amount,
under Windows. So far, we've experienced that FS fails to load soundfonts bigger
than appr. 400 MB, or stops to load soundfonts into more than one FS
instance, after an amount of appr. 400 MB RAM usage is reached.
Regards
Bernd Casper BCA.
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Folgende Nachricht wurde empfangen -----
Zeit:
2011-11-15, 06:04:25
Betreff:
Re: [fluid-dev] Major degradation in sound quality & cpu usagegoing from
Ubuntu 11.04 to 11.10
...
> I had some difficulty testing it because (I think) this
development > version uses so much memory, that I couldn't run it on my
1 gigibyte RAM > machine without having it the only thing running, and
not loading the > soundfont into the emu10k1's.
This is not
expected. Did you run any further testing on this? Are you sure it was
FluidSynth taking up all the memory, and nothing else? Did you run top /
gnome-system-monitor to verify? What sizes are your soundfont
files?
Or did you actually have some symptom (what symptom?) and just
assumed it was due to lack of
memory?...
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