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From: | Ryan Gonzalez |
Subject: | Re: [fluid-dev] Is there a maximum number of soundfonts that can be loaded? |
Date: | Tue, 3 May 2016 14:56:20 -0500 |
Based on reading the source, it appears to only be limited by memory.
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Ryan
[ERROR]: Your autotools build scripts are 200 lines longer than your program. Something’s wrong.
http://kirbyfan64.github.io/
Hi all -From the API docs on fluid_synth_sfload, there's no indication of a maximum number of soundfonts that can be loaded. Is it limited only by memory or is there a fixed maximum?Thanks, Ien
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