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From: | Nick Heyworth |
Subject: | Re: [fluid-dev] Android Support |
Date: | Wed, 10 Jan 2018 22:59:23 +0100 |
Philippe,
thanks for the info... could you possibly give me a small but complete
example that writes to fluid_synth_write_s16 in order to load a
sound font and play a note? I would be extremely grateful.
Best regards,
Nick
From: Philippe Simons
Sent: Sunday, January 7, 2018 9:09 PM
Subject: Re: [fluid-dev] Android Support https://github.com/VolcanoMobile/fluidsynth-android
this is my fork of Fluidsynth
basically, I removed the glib dep and all the drivers, so it's up to you to
call fluid_synth_write_s16
to fill a buffer. it can be a OpenSL buffer, AAudio, or even an
AudioTrack
you can build it by calling ndk-build from the android directory. it will
build the libfluidsynth.so that you can use in your project hope it helps On Sun, Jan 7, 2018 at 8:02 PM, Nick Heyworth <address@hidden>
wrote:
If OpenSLES support were basically in place, I could contribute by testing it on Android, and with other Android-related stuff.
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