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From: | Reinhold Hoffmann |
Subject: | [fluid-dev] Wrong sound pitches with sample rate 48kHz |
Date: | Wed, 15 Apr 2020 08:50:58 +0200 |
Hi, After moving from
fluidsynth 2.0.5 to fluidsynth 2.1.0 we encountered a major issue with sample
rate 48kHz. The sounds do not meet the required pitches. Example: When using
the sample rate 48kHz a note-on event with note A (440 Hz) sounds as note Bb (~
466 Hz). Using the sample rate 44.1kHz in the same environment gives the
correct pitches. The issue exists for every used soundfont file and for the two
drivers which we use (DSound, ASIO through portaudio). With fluidsynth 2.0.5
all is ok. Therefore I conclude that the issue came in between 2.0.5 and 2.1.0. The fluidsynth x64
libraries are built with Windows Visual Studio. The officially available binary
Windows libraries (fluidsynth-2.1.0-win64.zip) from https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.0
show the same problem. I have attached a
simple Help and/or advices are
highly appreciated. Thanks Regards, Reinhold |
Note-A.MID
Description: audio/mid
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