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patch: Brick optimization


From: Stephen Smith
Subject: patch: Brick optimization
Date: Wed, 17 Oct 2001 11:52:03 -0600

Mark noticed some refcounted goo in the inner loop, so we cached a pointer to
the data in the Brick engine.  This improves the brick performance by as much
as 15%.  (This used to be in there, oh well.)

Tested on Linux (ran all the array and field tests).  Reviewed by Scott and Mark.

    Stephen


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