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Re: [glob2-devel] bug with gard area


From: Joey Marshall
Subject: Re: [glob2-devel] bug with gard area
Date: Tue, 21 Sep 2004 10:36:44 -0700

On Tue, 21 Sep 2004 12:20:33 +0200, "Stéphane Magnenat"
<address@hidden> said:
> On Tuesday 21 September 2004 04.24, Joey Marshall wrote:
> > I noticed a bug with the guard area. When a worior is trying to go to
> > some where (like baracks, pool, ext...) they treat the guard area as
> > forbiden area.  :-(
> 
> Really ? it shouldn't be th case. Can you submit a savegame that can be
> used 
> as a test case for debugging ?
> 
> Thanks
> 
> Steph
> 

Sorry about all that... guess it was just that they were behaving a
little weird.
Like check out this save game i have... they run and run and run in one
direction.

Attachment: No_name.game
Description: Binary data


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