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Re: [glob2-devel] Easy speed improvement for 0.8.16
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] Easy speed improvement for 0.8.16 |
Date: |
Mon, 28 Nov 2005 19:56:49 +0100 |
User-agent: |
KMail/1.9 |
On Monday 28 November 2005 14:36, Andrew Sayers wrote:
> On Mon, Nov 28, 2005 at 11:06:10AM +0100, St?phane Magnenat wrote:
> > Hi,
> >
> > As I said previously, if we want to improve the speed of network games
> > in 0.8.16, we can improve the checksum function used to check world
> > synchronisation in network games.
>
> How would that speed things up? The amount of processor time spent
> outside gradient functions is pretty tiny.
Well, that's you do not measure it in network game where 30% of the speed goes
into checksum last time I tried !
Steph
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