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[glob2-devel] unsigned int versus signed int


From: Bradley Arsenault
Subject: [glob2-devel] unsigned int versus signed int
Date: Thu, 12 Jan 2006 19:04:37 -0800

I'm actually just wondering if there is some purpose to the fact that
it seems almost all integers reffering to points on the map or sizes
are signed integers, rather than unsigned. Like in Team.h,
Team::startPosX and Team::startPosY are both explicitly made signed,
but map points count from 0 up.

    Bradley Arsenault




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