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Re: [glob2-devel] Thats it, we need a plan


From: Kieran P
Subject: Re: [glob2-devel] Thats it, we need a plan
Date: Tue, 28 Mar 2006 10:23:43 +1200

Sorry I havn't replied soon. Been busy with other things. Most of the stuff has been covered :S Theres just two more things:.

* The out-of-game gui needs to be completley revamped. Its sooooo ugly. Take the menu for example. Those buttons are ugly and have to go, the headings (top of page) arn't bold enough, there is no uniqiue style, everything is the same boring, plain old thing, the background is horrible, too much green, the animation is annoying but most likely will go with the buttons. Perhaps for consistancy, the intro loading screen could be carried over to the main menu (ie, when you load the game, and the load bar is complete, loose the load bar, add the new buttons. Basicly, a general revamp. I'm not an artist though, so dont ask for images ;)

* The map gui needs redoing. Basicly what nct said in another thread. First of all, the right menu needs to go (apart from the minimap and coordinates which will be brought to the bottom right of the screen. Next, a new thin bar at the top with options for Units (use warrior images), Buildings (use swarm image), resources (use wheat image), terrain (use sand image), flags/zones (use war flag). . Hovering over one of these (or click if nessiary, will pop down a menu (slightly right aligned from the original button, with all the choices you can build and a small description. And if application, tiny buttons on the side (for terrain and resources, they would be size, for building, and units, they would be level. To see what I mean, go here: http://www.linuxbox.co.nz/~kieran/glob2mapgui.jpg

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