[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
requested workers strangely being reduced to 1 (was: [glob2-devel] addit
From: |
Joe Wells |
Subject: |
requested workers strangely being reduced to 1 (was: [glob2-devel] additional feedback on Globulation 2 (long, with many topics)) |
Date: |
Thu, 12 Apr 2007 12:29:20 +0100 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux) |
donkyhotay <address@hidden> writes:
> On Sat, 2007-04-07 at 08:15 +0100, Joe Wells wrote:
>
>> BUG: In 0.8.22, upgraded buildings will often (always?) get their
>> assigned workers knocked back down to 1. If I remember correctly,
>> this happens for the upgrading, and again when the upgrade is
>> completed.
>
> the game allows for preset worker values. Check within settings and make
> certain that all your buildings are just set to 1
I looked in settings. I notice that now in 0.8.22 one can choose the
number of workers separately for each level of a building and
separately for construction/upgrade and normal use. That's great!
However, I think I am still seeing a bug, because the only one of
these settings that is currently set to “1” is the setting for
building a wall. So it doesn't make sense that the number of
requested workers could get knocked back down to 1 when I start or
finish upgrading a building.
--
Joe