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Re: requested workers strangely being reduced to 1 (was: [glob2-devel] a
From: |
donkyhotay |
Subject: |
Re: requested workers strangely being reduced to 1 (was: [glob2-devel] additional feedback on Globulation 2 (long, with many topics)) |
Date: |
Thu, 12 Apr 2007 13:22:22 -0700 |
I just fixed this last night, download and recompile CVS.
On Thu, 2007-04-12 at 12:29 +0100, Joe Wells wrote:
> donkyhotay <address@hidden> writes:
>
> > On Sat, 2007-04-07 at 08:15 +0100, Joe Wells wrote:
> >
> >> BUG: In 0.8.22, upgraded buildings will often (always?) get their
> >> assigned workers knocked back down to 1. If I remember correctly,
> >> this happens for the upgrading, and again when the upgrade is
> >> completed.
> >
> > the game allows for preset worker values. Check within settings and
make
> > certain that all your buildings are just set to 1
>
> I looked in settings. I notice that now in 0.8.22 one can choose the
> number of workers separately for each level of a building and
> separately for construction/upgrade and normal use. That's great!
>
> However, I think I am still seeing a bug, because the only one of
> these settings that is currently set to “1” is the setting for
> building a wall. So it doesn't make sense that the number of
> requested workers could get knocked back down to 1 when I start or
> finish upgrading a building.
>
--
Do not be afraid to joust a giant just because some people insist on
believing in windmills.
--
Do not be afraid to joust a giant just because some people insist on
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- Re: requested workers strangely being reduced to 1 (was: [glob2-devel] additional feedback on Globulation 2 (long, with many topics)),
donkyhotay <=