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[glob2-devel] Re: Forbidden, Clearing, and Guard Area Animations


From: Bradley Arsenault
Subject: [glob2-devel] Re: Forbidden, Clearing, and Guard Area Animations
Date: Sun, 15 Apr 2007 23:23:41 -0400

On 4/15/07, Bradley Arsenault <address@hidden> wrote:
I've just noticed some new animations for the Forbidden, Clearing, and
Guard areas.

I like the new pictures for the areas, they look sweet.

But the animations must go. Animating the areas adds nothing to the
user interface, or the information given to the user. Its extremely
visually distracting, it pulls the eye away from critical information
with fast motion.

If I've learned one thing from visual design class its that this is
bad, very bad. I don't want to criticize but I instantly found it very
difficult to do bug testing with these.

I don't know exactly how they where done, but I suggest that whoever
implemented them pick one frame and stick with it. The animation,
while the effort is apprecciatted. is only going to make things more
difficult for the user in the end.


In my late sleep I overreacted a bit. The animations aren't
particularly intrusive or eye-catching. We can let it be decided for
final in the release candidate.

--
Really. I'm not lieing. Bradley Arsenault.




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