>First, the tutorial links to the tutorial campaign which is almost complete.
I'm happy to announce I finished fixing all remaining issues with the maps, and they should now run from start to finish very smoothly. Their map scripts, maps, and campaign scripts have all been synced/commited. If you pull the latest beta1-rc, and then syncmaps, you should be able to get them.
>Second, the old translations are marked with a star in the
texts.incomplete.txt file, and they are now displayed as "<language> - Incomplete"
I think its very cluttered now. I might consider changing it to
[language] *
Where the * points to text down the page. When the player selects the language, the text associated with * would change. This would work almost the same.
the other option is create a small popup box saying "Caution: This translation is incomplete" which can then be used whenever needed in the future. Sure, its a little more to translate, but it would work too (and if you make the changes now, you might catch the translators currently updating ;))
>I think we should do the release very soon, perhaps in 2 days. I think the beta1-rc is sufficiently stable.
I agree. The crash I was having seems to have gone now.