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Re: [glob2-devel] Markets


From: Stéphane Magnenat
Subject: Re: [glob2-devel] Markets
Date: Tue, 15 Jul 2008 09:18:04 +0200
User-agent: KMail/1.9.9

On Tuesday 15 July 2008 02:49:33 Leo Wandersleb wrote:
> Bradley Arsenault wrote:
> > Exchanging as a battle or ally feature on markets, while clever, is
> > mostly useless in a glob2 battle. I think it would be wise for us to
> > completely get rid of this feature. Markets have accumulated a couple
> > other nifty uses, such as improving the throughput on fruit, or to
> > transport fruit to forward bases. However, exchanging as a feature is
> > broken, and isn't particularly well documented anyhow
>
> as to not confuse users i agree markets should get removed now but i want
> markets in at some point (post 1.0) with all automatic features. assigned
> units will collect resources that have checked checkboxes (inflow) all
> markets serve as sources of the stored resources (outflow)
> globally set ratios allow friends and hostiles to assign workers to my
> markets to get access to the stored resources. Example:
> if i assign 5 workers to a friends market and set them to collect wheat and
> stone ... see older post to that topic.

In that case, I suggest removing them from the UI but not killing the code.

Have a nice day,

Steph

-- 
http://stephane.magnenat.net




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