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[: Re: [gnugo-devel] Jago and GNU Go]


From: bump
Subject: [: Re: [gnugo-devel] Jago and GNU Go]
Date: Wed, 12 Jun 2002 11:11:45 -0700

David wrote:

> Quick look at the protocol suggests packets are 4-byte
> sequences :

There's a description of the protocol at:

http://www.britgo.org/tech/gmp.html

It includes the following:

> The standard packet message is 4 bytes, consisting of a header byte with
> sequencing information, a checksum byte, and a two-byte command.  Individual
> text bytes intended as optional TALK for the other's talk window may be sent
> outside of the packet and are not subject to synchronization and checksum
> protection. However if the language involved requires multiple bytes per
> character (e.g., Japanese), such messages must be transmitted using the
> extended String command to insure character sequencing is preserved. All
> packet bytes but the packet start byte have their top (sign) bit turned
> on. The discussion below assumes the two machines/players are labelled you
> and him.

There's also stuff about resending commands. Look for the string "resend".

Dan





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