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Re: [gnugo-devel] Dragon safety early in the game

From: bump
Subject: Re: [gnugo-devel] Dragon safety early in the game
Date: Thu, 29 Aug 2002 08:52:13 -0700

> Arend wrote:
> > This does not look reasonable to me. Hence we have to tune the above
> > formula or the computation of the effective size. Another thing to note
> > that defending E4 here is mostly interesting because J4 isn't alive yet
> > (and it has a reasonable .weakness of 0.78). Maybe a strategic defense of
> > a weak dragon could automatically trigger a strategic attack of a
> > weak hostile neighbour.
> This is potentially a powerful idea! 

Taken at face value this seems too radical and might break too
many tunings. Among other things it would be like adding an
'a' class to every 'd' class pattern.

On the other hand something along these lines might be very good.


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