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Re: [gnugo-devel] gnu-go assignment

From: Arend Bayer
Subject: Re: [gnugo-devel] gnu-go assignment
Date: Thu, 14 Nov 2002 20:04:16 +0100 (CET)

Vytas wrote:

> I have also had the suggestion to try to work on an engine less complex then
> gnu-go and then try and implement with gnu-go if I have success.

The way this could work is that you treat GNU Go as a black box. Just
use it to as a tool that can generate moves (and vaule them), and
evaluate positions.
You can connect to GNU Go via GTP, have it generate moves and value them
to build up your local game tree.

> I also want to point out that my assignment is a learning assignment. I am to
> write a report at the end of november, but I would like to continue working on
> this after.

It is certainly ambitious to get done until then, but I think
you can get there.


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