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Re: [gnugo-devel] Go as SPEC benchmark?

From: James Fulton Koehler
Subject: Re: [gnugo-devel] Go as SPEC benchmark?
Date: Fri, 15 Nov 2002 14:18:29 -0600

address@hidden wrote:

> >    On the abort, I have not yet done my "due dilligence" in trying to
> > determine the cause of the abort, but the ascii output is appended below.  I
> > fiddled some with different buffer sizes and a few other knobs but always 
> > saw
> > essentially the same thing.   I hope to be able to spend enought time to say
> > something meaningful about the cause, but the size of pointers and ints 
> > would
> > be the leading suspect in the absense of other data.
> >
> >    I have built gnugo on an older PA system, and it seems to run okay.
> Since you got a core, can you send us a backtrace?
> That might be enough for us to figure out the problem.
> Dan

Yes, sorry.   - Jim

998 zera 715> gdb gnugo core
HP gdb 1.3.00
Copyright 1986 - 1999 Free Software Foundation, Inc.
Hewlett-Packard Wildebeest 1.3.00 (based on GDB 4.17-hpwdb-980821)
Wildebeest is free software, covered by the GNU General Public License, and
you are welcome to change it and/or distribute copies of it under certain
conditions.  Type "show copying" to see the conditions.  There is
absolutely no warranty for Wildebeest.  Type "show warranty" for details.
Wildebeest was built for ia64-hp-hpux11.20
and target ia64-hp-hpux11.20.
Core was generated by `gnugo'.
Program terminated with signal 11, Segmentation fault.
#0  0x410d520:0 in clear_move_reasons () at move_reasons.c:111
111           move[ii].value                  = 0.0;
(gdb) bt
#0  0x410d520:0 in clear_move_reasons () at move_reasons.c:111
#1  0x40e30b0:0 in reset_engine () at genmove.c:86
#2  0x40e46e0:0 in do_genmove (move=0x7ffff580, color=1,
    pure_threat_value=0.400000006) at genmove.c:336
#3  0x40e41b0:0 in genmove (i=0x7ffff5a0, j=0x7ffff5a4, color=1)
    at genmove.c:274
#4  0x40ff280:0 in gnugo_genmove (i=0x7ffff5a0, j=0x7ffff5a4, color=1)
    at interface.c:269
#5  0x407cfa0:0 in computer_move (gameinfo=0x7ffff6b8, passes=0x7ffff5ec)
    at play_ascii.c:454
#6  0x407d8a0:0 in do_move (gameinfo=0x7ffff6b8,
    command=0x7ffff5f0 <Address 0x7ffff5f0 out of bounds>, passes=0x7ffff5ec,
    force=0) at play_ascii.c:518
#7  0x407f520:0 in play_ascii (tree=0x7ffff6a8, gameinfo=0x7ffff6b8,
    filename=0x0, until=0x0) at play_ascii.c:775
#8  0x4079070:0 in main (argc=1, argv=0x7ffffa50) at main.c:1128

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