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Re: [gnugo-devel] 9x9 go


From: Evan Berggren Daniel
Subject: Re: [gnugo-devel] 9x9 go
Date: Sat, 6 Dec 2003 20:25:02 -0500 (EST)

On Sat, 6 Dec 2003, Gunnar Farneback wrote:

> I can do some tuning.

Thanks.  I've attached what I have so far, from a few games on nngs.  Over
the holiday break, I hope to add some modifications to my metamachine code
to auto-generate testcases (eg, look at places where the gnugo suggested
move and the best move as given by the metamachine are significantly
different).

The test cases are also in the regression views.

Evan Daniel


9x9.tst:

loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312052122.sgf 4
10 reg_genmove black
#? [E5|E6]

loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312052122.sgf 6
20 reg_genmove black
#? [!D5]

loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312052122.sgf 10
30 reg_genmove black
#? [D7]

loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312052122.sgf 26
40 reg_genmove black
#? [D4]

#G4 is bad
loadsgf games/nngs/evand-gnugo-3.5.2-200312060932.sgf 2
50 gg_genmove black 2
#? [C7|D7|C6|G5]

loadsgf games/nngs/evand-gnugo-3.5.2-200312060932.sgf 8
60 reg_genmove black
#? [D4|G5]

#C7 is bigger than D8
loadsgf games/nngs/evand-gnugo-3.5.2-200312060932.sgf 22
70 reg_genmove black
#? [C7]

loadsgf games/nngs/evand-gnugo-3.5.2-200312060932.sgf 32
80 reg_genmove black
#? [F8]

#something better than H6
loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312041808.sgf 6
90 reg_genmove black
#? [E4|F5]

loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312041808.sgf 10
100 reg_genmove black
#? [F5]

#much, much safer than J2
loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312041808.sgf 40
110 reg_genmove black
#? [G2]

#make the ko threat
loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312041808.sgf 58
120 reg_genmove black
#? [F1]

#large endgame, white will have to pick up.
loadsgf games/nngs/whitemouse-gnugo-3.5.2-200312041808.sgf 64
130 reg_genmove black
#? [B9]




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