[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [gnugo-devel] problem with score feature of 3.2

From: Adam Burry
Subject: Re: [gnugo-devel] problem with score feature of 3.2
Date: Mon, 24 May 2004 02:24:32 -0230
User-agent: KMail/1.6.1


Dan wrote:

> As Gunnar noted, --score aftermath does get this problem
> right and is generally pretty reliable for scoring at
> the end of the game. The algorithms in score.c can
> also be used to get a score in the middle game so
> they address a different purpose. This file  is a
> rewrite of some old code of Jerome Dumonteil based on
> Bouzy's dissertation, really obsoleted by influence.c
> but kept around anyway.

In that case maybe the solution to my problem is to leave the score.c code as 
it is but change "--score finish" so that it completes the game and then 
calls "--score aftermath"? I'm not a gnugo developer, just taking shots in 
the dark.


reply via email to

[Prev in Thread] Current Thread [Next in Thread]