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Re: [gnugo-devel] Getting rid of all unnecessary dragon stuff

From: Gunnar Farnebäck
Subject: Re: [gnugo-devel] Getting rid of all unnecessary dragon stuff
Date: Wed, 06 Oct 2004 00:04:26 +0200
User-agent: EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/21.3 (sparc-sun-solaris2.9) MULE/5.0 (SAKAKI)

Jahn wrote:
> The point is that I do not need most of the GnuGo-engine information; in  
> particular I don't require any of the dragon code, unless it is necessary  
> for scoring.

Yes, the dragon code is necessary for scoring, since that's where life
and death status is determined.

> I got rid of most of that code, but I wonder, whether there  
> is more I can throw out without loosing any of the board.c functionality  
> (play_move() in particular.

Nothing in board.c depends on the dragon code.

> May be there is some more elegant way to just switch off the
> dragon-prcessing.

You would have to explain in more detail what you're doing in order
for anyone to be able to answer that question.


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