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Re: [gnugo-devel] GUI and Moyo

From: Paul Pogonyshev
Subject: Re: [gnugo-devel] GUI and Moyo
Date: Wed, 15 Jun 2005 23:55:33 +0300
User-agent: KMail/1.4.3

Evan Daniel wrote:
> On 6/15/05, Gunnar Farnebäck <address@hidden> wrote:
> > Paul wrote:
> > > Agreed.  But for now, how about starting with the three attached
> > > patterns?
> >
> > Fine with me.
> >
> > > I'm not sure '?'s, 'x's and 'o's are set up well in those patterns, but
> > > this is certainly an improvement anyway.  Corrections and additions are
> > > welcome.
> >
> > I don't know how to play against a 5-5, but I can't see anything
> > obviously wrong with those patterns.
> My intuition says those are at least reasonable; compare to the 5-4
> point, where 3,3 oor 3,4 invasions are reasonably standard.

Kogo's joseki dictionary lists two more approaches to 5-5 point, but I omitted
them.  The moves themselves are certainly good.  I'm just not sure about the
constraints on the surroundings.  Anyway, we should probably put the patch in
and amend it if we see problems in the real games.


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