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[gnugo-devel] scoring bug?

From: Todd Sprang
Subject: [gnugo-devel] scoring bug?
Date: Wed, 16 Nov 2005 15:15:46 -0500

hello!  been playing gnugo lately and i think there's a problem in the way it 
scores after both players pass (otherwise, i love it!).  
if you examine this game, by the typical rules i've seen everywhere else, the 
score would be black 23:white 21 (one black stone captured during play).  the 4 
black stones in the white territory are considered dead as they stand and are 
added to white's territory score of 16.  
instead, gnugo scores the game 23:2 since only one white territory is entirely 
surrounded by white.  it really should figure that white's effectively captured 
the black stones on its side.
let me know if i can give you more information about the problem.  thanks!
PW[Human]PB[Igo for windows]


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