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Re: [gnugo-devel] Basic GO algorithms and data structures.
From: |
David Doshay |
Subject: |
Re: [gnugo-devel] Basic GO algorithms and data structures. |
Date: |
Fri, 15 Apr 2016 08:27:40 -0700 |
Look at:
https://github.com/lukaszlew/libego
Cheers,
David G Doshay
address@hidden
> On 15, Apr 2016, at 7:30 AM, Чижиков Никита <address@hidden> wrote:
>
> Hello. I'm a student currently writing C++ study project.
> My goal is to develop multiplayer Go without any AI. I tried to implement
> game's logic by myself but i didn't succeed.
> I tried to use contour tracing algorithms from image analysis, but i cannot
> process multiply-connected zones.
> So could you please share some links for basic Go algorithms and data
> structures or game's logic? Because every time i googled it i found only AI
> techniques.
>
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