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[gomd-devel] Text Parser
From: |
Fierro Massimo |
Subject: |
[gomd-devel] Text Parser |
Date: |
Mon, 3 Mar 2003 17:32:47 +0100 |
I'm currently writing a C++ "pure" (no standar C functions/streams used) highly
configurable text stream parser for my OGL game engine.
JP told me that this would be useful for the GOMD project as well so if needed
I might post it. It's near to completion
Let me know
Massimo
- [gomd-devel] Text Parser,
Fierro Massimo <=