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Re: Guile extensions


From: 0wl
Subject: Re: Guile extensions
Date: Fri, 9 Apr 2010 17:56:27 +0200

Thanks :-)

What you can do in scheme is making an actor language contruct with macros.
See
http://soft.vub.ac.be/~tjdhondt/POOL/HTM.dir/notes.htm

I will probably upload this to monkey-mac.

Love, tullarisc.

2010/4/9 Andy Wingo <address@hidden>
Verily shall you walk in the light of the lambda until the end of your
days.

On Thu 08 Apr 2010 22:46, 0wl <address@hidden> writes:

> Hey,
>
> In the name of the scheme underground crew http://www.ai.mit.edu/projects/su/su.html, I adapted the HTTP Monkey webserver (see
> freshmeat.net) with a (port 2003) metaserver.
>
> You can send in full guile, scheme48, scheme interpreter executables with a loadfile (1 file full of server side code, See src/
> schemeclient.c and src/epoll.c (mk_epoll_add_meta_client 
> function).
>
> I uploaded a tarball here of the full server: http://tullarisc.xtreemhost.com/monkey-0.10.0-mac.tgz
>
> Love, tullarisc
>
> 2010/3/29 Andy Wingo <address@hidden>
>
>     Hey folks,
>
>     On Sun 28 Mar 2010 22:39, Neil Jerram <address@hidden> writes:
>
>     > 0wl <address@hidden> writes:
>     >
>     >> I was wondering if there's a place in guile for developing a graphical toolkit
>     >> for example like gnome's guile extensions.
>     >> Or for webserver scripting except CGI. The graphical toolkit has been done for
>     >> GNU smalltalk. In this way one could provide a
>     >> morphs environment for scheme and/or guile.
>     >
>     > It's not clear to me what you mean; can you explain more?
>
>     Perhaps 0wl means a GUI toolkit that is mostly written in Scheme,
>     instead of mostly a wrapper to libraries written in some other language.
>     That would allow the toolkit to be more Schemey. It could have a
>     "presentation layer" that renders to HTML/Js/websockets, to make an app
>     available over the web.
>
>     Is that it? There's certainly a place for that kind of experimentation
>     within the broader Guile project; probably not in the Guile repo itself,
>     but who knows?
>
>     > (I'm also not familiar with what you mean by "morphs".  I tried googling
>     > this, but the results didn't clearly indicate a single software idea.)
>
>     http://selflanguage.org/_static/tutorial/Tutorial/Morphic/Morphs/Morphs.html
>
>     "Widgets", in Self.
>
>     Andy
>     --
>     http://wingolog.org/
>

--
http://wingolog.org/


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