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Re: Halt while building guile
From: |
gregory benison |
Subject: |
Re: Halt while building guile |
Date: |
Tue, 24 Apr 2012 07:09:29 -0700 |
On Fri, Mar 16, 2012 at 3:34 AM, Nala Ginrut <address@hidden> wrote:
> I didn't saw any error with your information, and I think it's normal. The
> *.go compiling is very slow even if you have a good machine. So be patient.
Yes compiling these files is quite expensive and I have found that it
can run into resource limitations. A case study - I was recently
trying to install guile-2.0.5 on a shared hosting account. The build
process would always halt during compilation of eval.go due to limits
placed on memory use. The solution I eventually adopted was to steal
an already-compiled eval.go file for that architecture from a Debian
package of guile, drop that into the build tree, and restart the
building process - and it resulted in a working guile.
So while it is possible that the build issues you are seeing are due
to some kind of deadlock as others have suggested, I would not rule
out that this is a problem with some sort of resource limit and that
once you get guile compiled on your system it will function correctly
for less-demanding applications.
--
Greg Benison <address@hidden>
[blog] http://gcbenison.wordpress.com
[twitter] @gcbenison
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