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Guile-SDL 0.2.4 available
From: |
Thien-Thi Nguyen |
Subject: |
Guile-SDL 0.2.4 available |
Date: |
Mon, 28 Jun 2004 16:15:33 +0200 |
README excerpt:
Introduction
------------
This directory contains guile-sdl, a set of modules that provide bindings
for SDL (Simple DirectMedia Layer) to enable Guile programmers to do all
the nice things you can do with SDL.
Most of the SDL functions have been wrapped with the exception of a few
functions that were too C-centric. The SDL Threads and the Audio funcions
haven't been included because of the problems with Guile code being run
from more than one thread. However audio programming can be done with the
module `(sdl mixer)' that requires the SDL_mixer library.
Also included are SDL_gfxPrimitives-1.4 and SDL_rotozoom-1.4 (by
A. Schiffler <address@hidden>) and bindings for them.
Requirements
------------
* Guile that can load binary module (a b c) from file a/b/c.so on %load-path
* SDL-1.2
* SDL_image
* SDL_mixer (optional, required if audio support is needed)
* SDL_ttf (optional, required if truetype font support is needed)
NEWS excerpt:
- 0.2.4 | 2004-06-28
- installation change: scheme wrappers eliminated
The module (sdl sdl) used to be a scheme wrapper for binary
module (sdl sdl-sup). Now it is the binary module itself.
See README. Also, (sdl sdl) no longer provides the procs
`call-with-clip-rect' and `rotate-square'.
On "make install" if file $(GUILE_SITE)/sdl/sdl.scm exists,
it is deleted. If the dir $(GUILE_SITE)/sdl is empty as a
result, it is also deleted.
- new module: (sdl misc-utils)
Currently this contains the procs `call-with-clip-rect' and
`rotate-square', both of which used to be available in module
(sdl sdl). The procs are documented in the info pages in a new
chapter: "Miscellaneous Utilities".
cvs tag:
v-0-2-4
tarball, anoncvs instructions, demos and other files in dir:
http://www.glug.org/people/ttn/software/guile-sdl/
comments:
this release is to introduce module (sdl misc-utils), which will be
where experimental abstractions and programming interfaces will debut
in the future. for example, people have asked for a "simple canvas"
abstraction so that they can "get hacking" immediately w/o having to
grok video modes, color models, etc. we will see...
happy hacking,
thi
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