guile-user
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: cmod-play 1 available + modsup.h additions


From: Ludovic Courtès
Subject: Re: cmod-play 1 available + modsup.h additions
Date: Fri, 14 Nov 2003 14:37:38 +0100
User-agent: Mutt/1.5.4i [Guile enabled]

Hi,

Today, 24 minutes, 28 seconds ago, Thien-Thi Nguyen wrote:
> i'd like to keep them out of SCM_ namespace, actually, and tried for the
> "M" namespace, which is admittedly easy to stumble on inadvertantly by
> other code.  guile 1.4.x has SCM_ and GH_ already, maybe GHM_ (for guile
> high-level "module support") is better.  how does that sound?

I actually don't see the point in having different namespaces for Guile
things. :)

> since it's an additive change, introducing these macros does not raise
> compatibility issues, but of course there may be other criterion by
> which they will be rejected.  there's a lot of stuff in 1.4.x[1] that
> could easily be added to other guile branches but the will to do so has
> not yet materialized (and might never).  that's not something i can
> control so i don't worry about it, generally.

The doc snarfing example you gave is a nice thing.  Unfortunately, there
is no such thing in Guile 1.6.  Is there any reason for continuing
development for 1.4.x rather than working on 1.6.x?

Thanks,
Ludovic.




reply via email to

[Prev in Thread] Current Thread [Next in Thread]