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Re: Potluck dish -- a game

From: Ścisław Dercz
Subject: Re: Potluck dish -- a game
Date: Wed, 19 Feb 2014 08:28:29 +0100

Dnia 18 lutego 2014 19:27 "Thompson, David" <address@hidden> napisał(a):

> On Tue, Feb 18, 2014 at 3:53 AM, Panicz Maciej Godek
> <address@hidden> wrote:
> > Hi,
> > sorry that it took so long, but my friend Drcz wrote a clone of
> > Pandora game in Guile using my SLAYER framework. Due to some
> > difficulties of a technical nature, I only managed to set up the
> > website today, so now the screens are available here:
> >
> Cool!  Thanks for sharing.  Care to explain a bit about the monoid
> code?  I'm interested in monads as applied to games.
> - Dave

Actually it's not "a clone of Pandora game", the game is called "pandora"
and it is "a chimera-alike".
The monoid... I wanted to write the mechanics in a purely functional style,
and the obvious choice was to describe it as a couple of world->world
transformations; these in turn form a monoid under the composition action
(and with identity map as unit).
That's all, unfortunately it does not have much to do with monads per se...
or does it? I'm an categorial ignorant!


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