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Re: [ANN] Lisparuga - a 2D shoot-em-up made for the Lisp Game Jam


From: Nala Ginrut
Subject: Re: [ANN] Lisparuga - a 2D shoot-em-up made for the Lisp Game Jam
Date: Wed, 11 May 2016 03:46:14 +0800

Really cool!

On Tue, 2016-05-10 at 13:43 -0400, Thompson, David wrote:
> Hello Guilers,
> 
> The Spring 2016 Lisp Game Jam[0] has just concluded, and I thought I
> would share my entry.  It's a 2D vertical scrolling shoot-em-up game
> called "Lisparuga".  Naturally, it was written completely in Guile
> using the Sly game engine.  It is a free software, low-fi homage to
> of
> one of my favorite (proprietary) games of all time: Ikaruga.  It
> takes
> great advantage to Guile 2.1.2 for improved general performance and
> specifically the unboxed floating point operations.  It's a *very*
> short game, and the levels were thrown together in haste to meet the
> deadline, but it's pretty challenging and novice shmup players may
> need a few tries in order to beat it.
> 
> https://davexunit.itch.io/lisparuga
> 
> It's a bit difficult to build right now if you don't use GNU Guix,
> but
> I hope to have a pre-built binary for 64-bit Intel systems some time
> in the future.  Rough compilation instructions are available on the
> above page.
> 
> All of the Lisp Game Jam entries can be found at
> <https://itch.io/jam/spring-2016-lisp-game-jam/entries>, including
> Christopher Webber's MUD also written in Guile, which I highly
> recommend checking out.
> 
> Happy hacking!
> 
> - Dave
> 
> [0] https://itch.io/jam/spring-2016-lisp-game-jam
> 






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