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Re: How to get started in guile & programming generally


From: Thompson, David
Subject: Re: How to get started in guile & programming generally
Date: Fri, 31 Aug 2018 11:04:39 -0400

Hi Jan,

On Fri, Aug 31, 2018 at 7:32 AM, Jan Nieuwenhuizen <address@hidden> wrote:
> Pierre Neidhardt writes:
>
>> And by the way, chickadee is an awesome piece of software: it is such a
>> refreshing video game programming experience.
>
> I've been looking at chickadee and wondering if how to use that for a
> learn to program experience for childrden.
>
> Do you know of real simple hello-world style "games" made with
> chickadee, say just the bird moving from left to right, respond to arrow
> press or space bar?

I don't know of anyone that has done that. It's not hard to do, but I
think using something higher level built on Chickadee would be more
appropriate for teaching children.  Chickadee is high-level in a sense
because it abstracts away complicated OpenGL things and provides
useful utilities, but low-level in another sense that it leaves it up
to the user to assemble all the pieces.  "Batteries not included", if
you will.  I'm working on a project called Starling, which is a small
object-oriented game engine that has the batteries included.  I'll
share more when I'm ready for a 0.1 release.

- Dave



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