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Re: 'guild compile' and C(++) extensions (in the context of LilyPond)

From: Jean Abou Samra
Subject: Re: 'guild compile' and C(++) extensions (in the context of LilyPond)
Date: Tue, 22 Feb 2022 07:34:10 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.5.0

Le 19/02/2022 à 22:25, Olivier Dion a écrit :
On Sat, 19 Feb 2022, Jean Abou Samra <> wrote:

I had similar problem with Jami.  I added C++ primitives to Guile, but
these were not load using the foreign function interface.  Note, I'm
using Guile 3.0.8, but I think the same could be done for Guile 2.0.

Basically what I do is to add a `compile` command to my program so to

So usually the program does this:
         main -> install_scheme_primitives() -> Run the program

And for compilation
         main -> compile_in_guile() -> install_scheme_primitives() -> 

To be clear here's what install_scheme_primitives() does:
     /* Define modules here */
     auto load_module = [](auto name, auto init){
         scm_c_define_module(name, init, NULL);

     load_module("jami account", install_account_primitives);
     load_module("jami call", install_call_primitives);
     load_module("jami conversation", install_conversation_primitives);
     load_module("jami logger bindings", install_logger_primitives);
     load_module("jami signal bindings", install_signal_primitives);

and here's what compile_in_guile() does:
compile_in_guile(void* args_raw)
     // ...

     // This string is usually formatted
     scm_c_eval_string("(use-modules (system base compile))"
                       "(compile-file \"foo.scm\" #:output-file \"foo.go\")")

    // ..

so now I can correctly compile any file in the project.  I just add this
MODULES  = foo.scm

%.go: %.scm | program
         @echo GUILD; ./program compile $< $@

Hope that can help.

Thank you Olivier, this is hugely helpful. So far we thought
we'd need to restructure our set of Scheme files in proper
modules to make separate byte-compilation happen. This works
in my experiments, and can compile several files that are
part of the same module as well, using the #:env argument
of compile-file. Thanks again, much appreciated.

Best regards,

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