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Re: good papers on graphics in scheme/lisp?

From: Olivier Dion
Subject: Re: good papers on graphics in scheme/lisp?
Date: Wed, 02 Mar 2022 12:34:32 -0500

On Wed, 02 Mar 2022, Blake Shaw <> wrote:

> Next week I will start working on my installation /Scribble Jam/ for
> iLight Singapore[2], and I'm planning to do it all in Guile OpenGL +
> GLSL. I've started fiddling with Guile OpenGL and it seems pretty
> complete and performant (I haven't experienced any GC hiccups from the
> small stress tests I've put it through, but its still only minor
> stuff).

> There is still a chance I might choose to create a Guile
> interface to a subset of the C++ OpenFrameworks[3] library

FFI for C++ is a real pain to do.  You can't juste use plain Scheme (at
least I don't know how for C++).  If you go that route, I have C++
templates that can help you for the glue between Scheme and C++
(e.g. std::vector, std::map, std::string).

> Also, one last thing, I'm considering attempting to create a DSL that
> compiles to a subset of GLSL like Chicken's GLLS library[4], as I'm
> becoming more and more interested in compilation. I remember reading
> somewhere about a Guile library that allows you to write C in Guile,

I think you are refering to

There's also <> that can be helpful if
you're familiar with LALR(1) parsers.


Olivier Dion

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