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branch master updated: gnu: ode: Properly disable tests when cross-compi
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guix-commits |
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branch master updated: gnu: ode: Properly disable tests when cross-compiling. |
Date: |
Tue, 28 Jan 2020 14:26:31 -0500 |
This is an automated email from the git hooks/post-receive script.
ngz pushed a commit to branch master
in repository guix.
The following commit(s) were added to refs/heads/master by this push:
new 07a7ccc gnu: ode: Properly disable tests when cross-compiling.
07a7ccc is described below
commit 07a7cccbac59dd8265fffdd4b87616cd0419a2c7
Author: Nicolas Goaziou <address@hidden>
AuthorDate: Tue Jan 28 20:23:41 2020 +0100
gnu: ode: Properly disable tests when cross-compiling.
* gnu/packages/game-development.scm (ode): Properly disable tests when
using (%current-target-system).
---
gnu/packages/game-development.scm | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index 5160bcf..2498f6f 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1999,9 +1999,9 @@ a.k.a. XenoCollide) as described in Game Programming Gems
7.")
(build-system cmake-build-system)
(arguments
;; Tests fail on all systems but x86_64.
- `(#:tests? ,(string=? "x86_64-linux"
- (or (%current-target-system)
- (%current-system)))
+ `(#:tests? ,(string-prefix? "x86_64-"
+ (or (%current-target-system)
+ (%current-system)))
#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
#:phases
(modify-phases %standard-phases
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