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04/13: gnu: godot: Update to 3.2.1.


From: guix-commits
Subject: 04/13: gnu: godot: Update to 3.2.1.
Date: Tue, 17 Mar 2020 21:16:52 -0400 (EDT)

nckx pushed a commit to branch master
in repository guix.

commit dbe0e0db40a235ceae4e432d82a22432e70805a8
Author: Tobias Geerinckx-Rice <address@hidden>
AuthorDate: Wed Mar 18 02:07:16 2020 +0100

    gnu: godot: Update to 3.2.1.
    
    * gnu/packages/game-development.scm (godot): Update to 3.2.1.
---
 gnu/packages/game-development.scm | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gnu/packages/game-development.scm 
b/gnu/packages/game-development.scm
index bf3b12f..2a66f4a 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1536,7 +1536,7 @@ games.")
 (define-public godot
   (package
     (name "godot")
-    (version "3.2")
+    (version "3.2.1")
     (source (origin
               (method git-fetch)
               (uri (git-reference
@@ -1545,7 +1545,7 @@ games.")
               (file-name (git-file-name name version))
               (sha256
                (base32
-                "0f15izjl4i2xlz1xj5pcslzl9gm3rmr3c21gh256ynpi2zhhkcdd"))
+                "1kndls0rklha7kz9l4i2ivjxab4jpk3b2j7dcgcg2qc3s81yd0r6"))
               (modules '((guix build utils)
                          (ice-9 ftw)
                          (srfi srfi-1)))



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