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branch master updated: gnu: Move libgme to audio.scm.


From: guix-commits
Subject: branch master updated: gnu: Move libgme to audio.scm.
Date: Sat, 02 Oct 2021 01:05:51 -0400

This is an automated email from the git hooks/post-receive script.

apteryx pushed a commit to branch master
in repository guix.

The following commit(s) were added to refs/heads/master by this push:
     new 50ca41a  gnu: Move libgme to audio.scm.
50ca41a is described below

commit 50ca41ad707de7b525c6cc40c22dc60751b0f274
Author: Leo Prikler <leo.prikler@student.tugraz.at>
AuthorDate: Fri Mar 26 19:16:29 2021 +0100

    gnu: Move libgme to audio.scm.
    
    * gnu/packages/music.scm (libgme): Move from here...
    * gnu/packages/audio.scm (libgme): ... to here.
    
    Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
---
 gnu/packages/audio.scm | 44 ++++++++++++++++++++++++++++++++++++++++++++
 gnu/packages/music.scm | 44 --------------------------------------------
 2 files changed, 44 insertions(+), 44 deletions(-)

diff --git a/gnu/packages/audio.scm b/gnu/packages/audio.scm
index b746cd3..690c310 100644
--- a/gnu/packages/audio.scm
+++ b/gnu/packages/audio.scm
@@ -302,6 +302,50 @@ Linux kernel.")
     (home-page "https://github.com/tinyalsa/tinyalsa";)
     (license (license:non-copyleft "file:///NOTICE"))))
 
+(define-public libgme
+  (package
+    (name "libgme")
+    (version "0.6.3")
+    (source (origin
+              (method url-fetch)
+              (uri (string-append "https://bitbucket.org/mpyne/game-music-emu/";
+                                  "downloads/game-music-emu-" version
+                                  ".tar.xz"))
+              (sha256
+               (base32
+                "07857vdkak306d9s5g6fhmjyxk7vijzjhkmqb15s7ihfxx9lx8xb"))))
+    (build-system cmake-build-system)
+    (arguments
+     '(#:tests? #f))                    ; no check target
+    (home-page "https://bitbucket.org/mpyne/game-music-emu";)
+    (synopsis "Video game music file playback library")
+    (description
+     "Game-music-emu is a collection of video game music file emulators that
+support the following formats and systems:
+@table @code
+@item AY
+ZX Spectrum/Asmtrad CPC
+@item GBS
+Nintendo Game Boy
+@item GYM
+Sega Genesis/Mega Drive
+@item HES
+NEC TurboGrafx-16/PC Engine
+@item KSS
+MSX Home Computer/other Z80 systems (doesn't support FM sound)
+@item NSF/NSFE
+Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
+@item SAP
+Atari systems using POKEY sound chip
+@item SPC
+Super Nintendo/Super Famicom
+@item VGM/VGZ
+Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro
+@end table")
+    (license (list license:lgpl2.1+
+                   ;; demo and player directories are under the Expat license
+                   license:expat))))
+
 (define-public libopenmpt
   (package
     (name "libopenmpt")
diff --git a/gnu/packages/music.scm b/gnu/packages/music.scm
index ae4626d..d022dcc 100644
--- a/gnu/packages/music.scm
+++ b/gnu/packages/music.scm
@@ -1320,50 +1320,6 @@ for path in [path for path in sys.path if 
'site-packages' in path]: site.addsite
 interface.  It is implemented as a frontend to @code{klick}.")
     (license license:gpl2+)))
 
-(define-public libgme
-  (package
-    (name "libgme")
-    (version "0.6.3")
-    (source (origin
-              (method url-fetch)
-              (uri (string-append "https://bitbucket.org/mpyne/game-music-emu/";
-                                  "downloads/game-music-emu-" version
-                                  ".tar.xz"))
-              (sha256
-               (base32
-                "07857vdkak306d9s5g6fhmjyxk7vijzjhkmqb15s7ihfxx9lx8xb"))))
-    (build-system cmake-build-system)
-    (arguments
-     '(#:tests? #f))                    ; no check target
-    (home-page "https://bitbucket.org/mpyne/game-music-emu";)
-    (synopsis "Video game music file playback library")
-    (description
-     "Game-music-emu is a collection of video game music file emulators that
-support the following formats and systems:
-@table @code
-@item AY
-ZX Spectrum/Asmtrad CPC
-@item GBS
-Nintendo Game Boy
-@item GYM
-Sega Genesis/Mega Drive
-@item HES
-NEC TurboGrafx-16/PC Engine
-@item KSS
-MSX Home Computer/other Z80 systems (doesn't support FM sound)
-@item NSF/NSFE
-Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
-@item SAP
-Atari systems using POKEY sound chip
-@item SPC
-Super Nintendo/Super Famicom
-@item VGM/VGZ
-Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro
-@end table")
-    (license (list license:lgpl2.1+
-                   ;; demo and player directories are under the Expat license
-                   license:expat))))
-
 (define-public lingot
   (package
     (name "lingot")



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