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Re: Packaging Godot games with Guix
From: |
Maxime Devos |
Subject: |
Re: Packaging Godot games with Guix |
Date: |
Thu, 12 May 2022 20:59:26 +0200 |
User-agent: |
Evolution 3.38.3-1 |
Tobias Platen schreef op do 12-05-2022 om 20:12 [+0200]:
> Hello,
>
> I tried to package the game BeepSaber for Guix, which does not really
> use a build system. You just git clone the repository containing the
> game, then import the game into Godot by [...]
There's a small patch series implementing a 'godot-build-system' and
packaging 'librerama', which uses Godot:
<https://issues.guix.gnu.org/48952#3>. I don't know any specifics, but
maybe that will be useful for packaging BeepSaber?
Greetings,
Maxime.
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