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[bug#38950] [PATCH] Add chipmunk2d
From: |
Nicolas Goaziou |
Subject: |
[bug#38950] [PATCH] Add chipmunk2d |
Date: |
Sun, 05 Jan 2020 18:54:22 +0100 |
Hello,
The following patch adds Chipmunk2D.
Feedback welcome.
Regards,
--
Nicolas Goaziou
>From b1d239f57cf870fa525d2429069ec60993af1b4c Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <address@hidden>
Date: Sun, 5 Jan 2020 18:52:49 +0100
Subject: [PATCH] gnu: Add chipmunk2d.
* gnu/packages/game-development.scm (chipmunk2d): New variable.
---
gnu/packages/game-development.scm | 28 ++++++++++++++++++++++++++++
1 file changed, 28 insertions(+)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index 7aef6b09d2..58623c4a4a 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2029,3 +2029,31 @@ environments and virtual creatures. It is currently
used in many
computer games, 3D authoring tools and simulation tools.")
;; Software is dual-licensed.
(license (list license:lgpl2.1+ license:expat))))
+
+(define-public chipmunk2d
+ (package
+ (name "chipmunk2d")
+ (version "7.0.3")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/slembcke/Chipmunk2D.git")
+ (commit (string-append "Chipmunk-" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1qmkn01g06p3rnhmbyffmjns6wj5vhgf9cscigk3wzxcpwv1hyxb"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:tests? #f ;no test
+ #:configure-flags '("-DBUILD_STATIC=OFF"
+ "-DBUILD_DEMOS=OFF")))
+ (inputs
+ `(("freeglut" ,freeglut)
+ ("libxmu" ,libxmu)
+ ("libxrandr" ,libxrandr)))
+ (home-page "http://chipmunk2d.net/")
+ (synopsis "Fast and lightweight 2D game physics library")
+ (description "Chipmunk2D is a simple, lightweight, fast and
+portable 2D rigid body physics library written in C.")
+ (license license:expat)))
--
2.24.1
- [bug#38950] [PATCH] Add chipmunk2d,
Nicolas Goaziou <=