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bug#34932: [PATCH] gnu: godot: Update to 3.1.
From: |
Marius Bakke |
Subject: |
bug#34932: [PATCH] gnu: godot: Update to 3.1. |
Date: |
Thu, 30 Jan 2020 12:40:18 +0100 |
User-agent: |
Notmuch/0.29.3 (https://notmuchmail.org) Emacs/26.3 (x86_64-pc-linux-gnu) |
Brett Gilio <address@hidden> writes:
> From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
> From: Brett Gilio <address@hidden>
> Date: Wed, 20 Mar 2019 20:13:30 -0500
> Subject: [PATCH] gnu: godot: Update to 3.1.
>
> * gnu/packages/game-development.scm (godot): Update to 3.1.
> Remove openssl from recursive-delete.
Looks like this fell through the cracks. godot is at 3.1.2 on master
now, closing!
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Marius Bakke <=