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[bug#40035] Add widelands game
From: |
Tobias Geerinckx-Rice |
Subject: |
[bug#40035] Add widelands game |
Date: |
Fri, 19 Jun 2020 23:14:29 +0200 |
Nicolas,
Thanks, I got slaughtered by Barbarians on the bus >:-(
Nicolas Goaziou 写道:
It is shipped in "debian/" subdir. I mentioned it in a comment.
I don't get it: there's a debian/ subdir in the tarball. It does
not contain this patch. It's not here[0] either. I'm not
familiar enough with Widelands/Debian packaging to know where else
to look. It's not the end of the world though. It'll be gone by
the next build.
Are you sure? For example, I see GPL2 for Culmus, but it doesn't
mention
"only" anywhere.
From data/i18n/fonts/Culmus/TaameyFrankCLM-Bold.ttf (yes, I opened
the TTF file in ‘less’, shoot me):
Distributed under the terms of GNU General Public License
version 2(http://www.gnu.org/licenses/gpl.html).
So GPL2-only.
Also, Debian's copyright file considers it GPL2+.
Quite the opposite[1]:
Files: data/i18n/fonts/Culmus/*
Copyright: 2010 by Yoram Gnat (gyoramg@users.sourceforge.net).
License: GPL-2
I'm not lawyerly enough to know if the combined work can be
distributed as GPL2+. I don't see how. I'd love to be proved
wrong!
Kind regards,
T G-R
[0]: https://github.com/widelands/widelands/tree/master/debian
[1]:
https://metadata.ftp-master.debian.org/changelogs//main/w/widelands/widelands_20-2_copyright
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