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[bug#52953] [PATCH 2/3] gnu: Add bullet-double-precision.
From: |
Leo Famulari |
Subject: |
[bug#52953] [PATCH 2/3] gnu: Add bullet-double-precision. |
Date: |
Sun, 2 Jan 2022 22:59:50 -0500 |
On Sun, Jan 02, 2022 at 04:02:49PM +0000, Felix Gruber wrote:
> This is a variant of bullet built with a configure flag for double
> precision arithmetics required by openmw 0.47.
>
> * gnu/packages/game-development.scm (bullet-double-precision): New
> variable.
I'm curious, did you try making this change in the 'bullet' package
itself, and then rebuilding the packages that depend on it? It would be
nice to avoid making another package variant if it's not necessary.
- [bug#52953] [PATCH 1/3] gnu: Add recastnavigation., (continued)
- [bug#52953] [PATCH 1/3] gnu: Add recastnavigation., Felix Gruber, 2022/01/02
- [bug#52953] [PATCH 3/3] gnu: openmw: Update to 0.47.0., Felix Gruber, 2022/01/02
- [bug#52953] [PATCH 3/3] gnu: openmw: Update to 0.47.0., Leo Famulari, 2022/01/02
- [bug#52953] [PATCH v2 0/3] Update openmw to 0.47.0., Felix Gruber, 2022/01/03
- [bug#52953] [PATCH v2 1/3] gnu: Add recastnavigation., Felix Gruber, 2022/01/03
- [bug#52953] [PATCH v2 2/3] gnu: bullet: Build with double precision arithmetics., Felix Gruber, 2022/01/03
- [bug#52953] [PATCH v2 3/3] gnu: openmw: Update to 0.47.0., Felix Gruber, 2022/01/03
- bug#52953: [PATCH v2 0/3] Update openmw to 0.47.0., Leo Famulari, 2022/01/03
- [bug#52953] [PATCH 2/3] gnu: Add bullet-double-precision., Felix Gruber, 2022/01/02
- [bug#52953] [PATCH 2/3] gnu: Add bullet-double-precision.,
Leo Famulari <=