[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[bug#60153] [PATCH] gnu: python-pygame: Update to 2.1.2.
From: |
Adam Faiz |
Subject: |
[bug#60153] [PATCH] gnu: python-pygame: Update to 2.1.2. |
Date: |
Sat, 17 Dec 2022 18:01:23 +0800 |
From 2641ac309552016f5095b8f50259cd92b760ebad Mon Sep 17 00:00:00 2001
From: AwesomeAdam54321 <adam.faiz@disroot.org>
Date: Sat, 17 Dec 2022 17:37:21 +0800
Subject: [PATCH] gnu: python-pygame: Update to 2.1.2.
* gnu/packages/game-development.scm (python-pygame): Update to 2.1.2.
[inputs]: Use the new style.
[description]: Re-indent.
---
gnu/packages/game-development.scm | 119 +++++++++++++-----------------
1 file changed, 51 insertions(+), 68 deletions(-)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index 4a0435045b..c3d8d9a8a9 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1194,92 +1194,75 @@ (define-public quesoglc
(define-public python-pygame
(package
(name "python-pygame")
- (version "1.9.4")
+ (version "2.1.2")
(source (origin
(method url-fetch)
(uri (pypi-uri "pygame" version))
(sha256
(base32
- "1dn0nb86jl7yr8709cncxdr0yrmviqakw7zx3g8jbbwrr60if3bh"))))
+ "0g6j79naab7583kymf1bgxc5l5c9h5laq887rmvh8vw8iyifrl6n"))
+ (modules '((guix build utils)))
+ ;; Fix the configure script to allow passing the
dependencies as
+ ;; environment variables.
+ (snippet
+ #~(begin
+ (substitute* "buildconfig/config_unix.py"
+ (("localbase.d") "d")
+ (("origincdirs = .*/include.*")
+ "origincdirs =
os.environ['ORIGINCDIRS'].split(\":\")\n"))))))
(build-system python-build-system)
(arguments
`(#:tests? #f ; tests require pygame to be
installed first
#:phases
(modify-phases %standard-phases
- ;; Set the paths to the dependencies manually because
- ;; the configure script does not allow passing them as
- ;; parameters. This also means we can skip the configure
- ;; phase.
+ ;; Pass the dependencies to the configure script
+ ;; through environment variables.
(add-before 'build 'set-library-paths
(lambda* (#:key inputs outputs #:allow-other-keys)
- (let ((sdl-ref (assoc-ref inputs "sdl"))
- (font-ref (assoc-ref inputs "sdl-ttf"))
- (image-ref (assoc-ref inputs "sdl-image"))
- (mixer-ref (assoc-ref inputs "sdl-mixer"))
+ (let ((font-ref (assoc-ref inputs "sdl2-ttf"))
+ (image-ref (assoc-ref inputs "sdl2-image"))
+ (mixer-ref (assoc-ref inputs "sdl2-mixer"))
(smpeg-ref (assoc-ref inputs "libsmpeg"))
(png-ref (assoc-ref inputs "libpng"))
- (jpeg-ref (assoc-ref inputs "libjpeg"))
- (freetype-ref (assoc-ref inputs "freetype"))
- (v4l-ref (assoc-ref inputs "v4l-utils"))
- (out-ref (assoc-ref outputs "out")))
- (substitute* "Setup.in"
- (("SDL = -I/usr/include/SDL")
- (string-append "SDL = -I" sdl-ref "/include/SDL -I.")))
- (substitute* "Setup.in"
- (("FONT = -lSDL_ttf")
- (string-append "FONT = -I" font-ref "/include/SDL -L"
- font-ref "/lib -lSDL_ttf")))
- (substitute* "Setup.in"
- (("IMAGE = -lSDL_image")
- (string-append "IMAGE = -I" image-ref "/include/SDL -L"
- image-ref "/lib -lSDL_image")))
- (substitute* "Setup.in"
- (("MIXER = -lSDL_mixer")
- (string-append "MIXER = -I" mixer-ref "/include/SDL -L"
- mixer-ref "/lib -lSDL_mixer")))
- (substitute* "Setup.in"
- (("SMPEG = -lsmpeg")
- (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L"
- smpeg-ref "/lib -lsmpeg")))
- (substitute* "Setup.in"
- (("PNG = -lpng")
- (string-append "PNG = -I" png-ref "/include -L"
- png-ref "/lib -lpng")))
- (substitute* "Setup.in"
- (("JPEG = -ljpeg")
- (string-append "JPEG = -I" jpeg-ref "/include -L"
- jpeg-ref "/lib -ljpeg")))
-
- (substitute* "Setup.in"
- (("FREETYPE = -lfreetype")
- (string-append "FREETYPE = -I" freetype-ref
"/include/freetype2 -L"
- freetype-ref "/lib -lfreetype")))
-
- (substitute* "Setup.in"
- (("^pypm") "#pypm"))
- ;; Create a path to a header file provided by v4l-utils.
- (system* "mkdir" "linux")
- (system* "ln" "--symbolic"
- (string-append v4l-ref
"/include/libv4l1-videodev.h")
- "linux/videodev.h")
- (system* "ln" "--symbolic" "Setup.in" "Setup")))))))
+ (jpeg-ref (assoc-ref inputs "libjpeg-turbo"))
+ (libx11-ref (assoc-ref inputs "libx11"))
+ (portmidi-ref (assoc-ref inputs "portmidi")))
+ (setenv "LOCALBASE" " ")
+ (setenv "ORIGLIBDIRS"
+ (string-append
+ font-ref "/lib:" image-ref "/lib:" image-ref
"/lib:"
+ mixer-ref "/lib:" smpeg-ref "/lib:" png-ref "/lib:"
+ jpeg-ref "/lib:" libx11-ref "/lib:"
portmidi-ref "/lib"))
+ (setenv "ORIGINCDIRS"
+ (string-append
+ font-ref "/include/SDL2:"
+ image-ref "/include/SDL2:"
+ image-ref "/include/SDL:"
+ mixer-ref "/include/SDL2:"
+ smpeg-ref "/include/smpeg:"
+ png-ref "/include:"
+ jpeg-ref "/include:"
+ libx11-ref "/include/X11:"
+ portmidi-ref "/include"))))))))
+ (native-inputs
+ (list pkg-config))
(inputs
- `(("freetype" ,freetype)
- ("sdl" ,sdl)
- ("sdl-image" ,sdl-image)
- ("sdl-mixer" ,sdl-mixer)
- ("sdl-ttf" ,sdl-ttf)
- ("sdl-gfx" ,sdl-gfx)
- ("libjpeg" ,libjpeg-turbo)
- ("libpng" ,libpng)
- ("libX11" ,libx11)
- ("libsmpeg" ,libsmpeg)
- ("portmidi" ,portmidi)
- ("v4l-utils" ,v4l-utils)))
+ (list freetype
+ sdl2
+ sdl2-image
+ sdl2-mixer
+ sdl2-ttf
+ sdl2-gfx
+ libjpeg-turbo
+ libpng
+ libx11
+ libsmpeg
+ portmidi
+ v4l-utils))
(home-page "https://www.pygame.org")
(synopsis "SDL wrapper for Python")
(description "Pygame is a set of Python modules designed for
writing games.
-Pygame adds functionality on top of the excellent SDL library. This
allows you
+ Pygame adds functionality on top of the excellent SDL library. This
allows you
to create fully featured games and multimedia programs in the python
language.")
(license (list license:bsd-2
;; python numeric license as listed by Debian looks
like
--
2.38.1