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[bug#60153] [PATCH v2 1/3] gnu: python-pygame: Update to 2.1.2.
From: |
Liliana Marie Prikler |
Subject: |
[bug#60153] [PATCH v2 1/3] gnu: python-pygame: Update to 2.1.2. |
Date: |
Sat, 24 Dec 2022 06:51:07 +0100 |
User-agent: |
Evolution 3.46.0 |
Am Samstag, dem 24.12.2022 um 07:43 +0800 schrieb Adam Faiz:
> On 12/24/22 07:20, Adam Faiz wrote:
> > + (("incdirs = \\[\\]") "incdirs = origincdirs")
> > + (("libdirs = \\[\\]") "libdirs = origlibdirs"))))
> I didn't do this kind of thing, because I didn't want to hardcode
> these.
> Most systems that pygame supports want to stay with the defaults.
Here, "using the defaults" equates to having both origincdirs and
origlibdirs being empty, i.e. expanded from non-existing or empty
environment variables, right? In that case, the build config will
still add the default /usr stuff – it just won't start out empty.
I feel as though we could do without this patch by supplying
PYGAME_EXTRA_BASE as a configure flag. Wouldn't that be better than
patching?
Cheers
- [bug#60153] Fwd: [PATCH] gnu: python-pygame: Update to 2.1.2., (continued)
- [bug#60153] [PATCH v1 1/3] gnu: python-pygame: Update to 2.1.2., Adam Faiz, 2022/12/18
- [bug#60153] [PATCH v2 2/3] gnu: python-pygame: Use G-Expressions and new-style inputs., Adam Faiz, 2022/12/23
- [bug#60153] [PATCH v2 3/3] gnu: python-pygame: Reword description., Liliana Marie Prikler, 2022/12/23
- [bug#60153] [PATCH v2 1/3] gnu: python-pygame: Update to 2.1.2., Adam Faiz, 2022/12/23
- [bug#60153] [PATCH v2 1/3] gnu: python-pygame: Update to 2.1.2., Liliana Marie Prikler, 2022/12/24
[bug#60153] [PATCH v2 0/3] Update python-pygame to 2.1.2., Liliana Marie Prikler, 2022/12/23